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1. Sticky:Drifting In And Out Of Destruction - in EVE Information Portal [original thread]
Please for the love of GOD JOVE give us 1 single hint at what's coming!!!!!!! I'm literally dying of curiosity!!
- by Daedra Blue - at 2015.03.02 15:43:24
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2. Sticky:Dev blog: Longer Queues Expected: Skill Training Above and Beyon... - in EVE Information Portal [original thread]
im mrmessy wrote: I'd much rather the removal of skill clones or attribute implants. Remove skill clones cost, so i can PvP again.
- by Daedra Blue - at 2014.10.28 16:41:51
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3. EVE Probe Installer 0.82.6614.0 - in EVE Probe [original thread]
Do we get some nice charts with data after you get some decent pools of results?! PLS PLS PLS :D
- by Daedra Blue - at 2014.09.19 14:29:54
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4. Sticky:Dev blog: Size Matters: Introducing Burner Missions - in EVE Information Portal [original thread]
Mandatory the rat should be able to warp off @ end of grid (still visible but far away 200KM+) to regen then warp to spawn point again, forcing the player to fit a warp disruptor AND maintain it so he doesn't lose its pray just like a player.
- by Daedra Blue - at 2014.08.15 18:36:00
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5. Sticky:Dev Blog: The New Eden Store - in EVE Information Portal [original thread]
Prices are too high. The Baseline for value should be 1 PLEX - or equivalent of ~3000 AURUM. PLEX can give you 1 month of play time, that is 30 days times 24h of game play. It's a huge value for 1 PLEX. AURUM gives you some Vanity items that ar...
- by Daedra Blue - at 2014.06.02 17:11:00
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6. Sticky:Dev Blog: Giving Drones and Assist - in EVE Information Portal [original thread]
EvE mass/speed ratios normally dictate that the heavier the object the slower it moves naturally. Hence why i find it strange that the tiny Ogre moves at half the speed of the huge cruiser sized Fighters....
- by Daedra Blue - at 2014.04.01 20:29:00
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7. [Request] A better solution for current reinforced nodes - in Assembly Hall [original thread]
ShahFluffers wrote: Allus Nova wrote: [quote=Allus Nova]So CCP, what is the problem? What is the bottleneck? - actions that players take cannot be randomly processed and spat out. They have to follow a clear line of progression based on w...
- by Daedra Blue - at 2014.01.21 10:54:00
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8. [Proposal] Demand CCP stop making fluffy junk and fix nullsec stability - in Assembly Hall [original thread]
Aurora Fatalis wrote: According to whiner logic, not introducing content lets UI designers, graphics/sound artists and balance devs become programming gurus who can work on node stability. I read it on the internet, so it must be true. Oh, if...
- by Daedra Blue - at 2014.01.21 10:42:00
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9. [Request] EvE Cluster and Engine Architecture Crowd Sourcing for New Design Ideas. - in Assembly Hall [original thread]
Hello everyone, i would like to make a request in light of the huge success of the "little things" crowd sourcing event. Dear CCP, i know you guys have lots of great developers and engineers but you have also been blessed with one of (if not th...
- by Daedra Blue - at 2014.01.20 19:17:00
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10. Sticky:Community Spotlight: 30 Days in EVE - in EVE Information Portal [original thread]
But as you adequately see there is no solution that lets you use your vet char.
- by Daedra Blue - at 2013.12.13 18:01:00
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11. Sticky:Community Spotlight: 30 Days in EVE - in EVE Information Portal [original thread]
"But veterans of EVE, so often referred to as bitter by themselves in grim sarcasm, rarely get a chance to experience those feelings of wonder again." Yeah because if i want to go fly awesome frig fights with newbies i have to pay 20M a clone whe...
- by Daedra Blue - at 2013.12.13 17:33:00
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12. Sticky:Dev Blog: Multiple Character Training - in EVE Information Portal [original thread]
Now you just need to enable login on the PLEX-ed characters for multiple logins.
- by Daedra Blue - at 2013.10.19 06:35:00
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13. Sticky:CSM Guest Blog: "Reasonable Things" Voting Phase - in EVE Information Portal [original thread]
[Daedra Blue], 98, 24, 26, 36, 09, 08, 96, 04, 02, 39, 01, 07, 10, 12, 16, 13, 14, 15, 17, 43, 19, 20, 22, 27, 28, 29, 58, 52, 32, 33, 34, 57, 37, 38, 35, 47, 40, 41, 42, 44, 73, 71, 69, 45, 46, 50, 77, 53, 79, 54, 55, 56, 59, 84, 60, 61, 62, 63, ...
- by Daedra Blue - at 2013.08.02 06:41:00
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14. [Odyssey 1.1] Medium Rail, Beam and Artillery rebalance - in Player Features and Ideas Discussion [original thread]
CCP Rise wrote: Good morning space adventurers! A real tracking number that combines tracking speed and resolution would look like this: Real tracking on standard Neutron Blaster Talos with Null loaded is .0001985 Real tracking on a new 250mm...
- by Daedra Blue - at 2013.07.18 14:39:00
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15. Eve 2.0? - in EVE General Discussion [original thread]
Klandi wrote: Amnesiaa Haze wrote: You're telling CCP to make the same mistake all the other big MMO's which have been&gone made... They reach a point of sustained success.. and then they go and change everything... try fix what isn't br...
- by Daedra Blue - at 2013.07.09 11:47:00
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16. Hi Resolution Texture Pack - Show Your Support!!! - in EVE General Discussion [original thread]
+1 Give us the damn thing already, stop teasing us!
- by Daedra Blue - at 2013.07.08 11:07:00
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17. HD-Texture Pack, when could we have it? - in EVE General Discussion [original thread]
Hey everyone. I tried searching for a thread were people were talking about it but either the search is difficult to use or i suck at it but i couldn't find a dedicate thread for this. So to keep the story short, at Fanfest and under peer press...
- by Daedra Blue - at 2013.07.08 10:10:00
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18. HD-Texture Pack, when could we have it? - in Player Features and Ideas Discussion [original thread]
I think i should have made this in the General Section :)
- by Daedra Blue - at 2013.07.08 10:08:00
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19. Sticky:Community Spotlight: Mad Ani - in EVE Information Portal [original thread]
BinaryData wrote: Mad Ani wrote: BinaryData wrote: I do like Ani's streams, and he does a fabulous job, but what you guys failed to realize is; he's a ****. I've spoken to a lot of members from his former corporation & alliance. They'...
- by Daedra Blue - at 2013.07.05 20:44:00
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20. Sticky:[Odyssey 1.1] Skill group name changes - in Player Features and Ideas Discussion [original thread]
While i do applaud the take on this and i think there should be some work done let's not get over ourselves and turn this naming into Teletubbies. Seriously Spaceship Piloting? What are we 5? Come on it's a SCI-FI MMO, we don't have to dumb it do...
- by Daedra Blue - at 2013.07.04 11:54:00
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